Zanpakutou Feats

Zanpakutou feats change, enhance or expand a Shinigami, Vizard or Arrancar's Zanpakutou.

ALTERNATE RELEASE [ZANPAKUTOU, SOUL]

Prerequisites: Character level 5th, Shikai or Constant Release

Benefit: You can define a secondary release form for your Zanpakutou. It gains half the normal number of abilities.

Special: You may take this feat multiple times. Each time you may design a new alternate release.

BANKAI [ZANPAKUTOU, SOUL]*

Prerequisites: Zanpakutou Shikai or Constant Release, Character 12th level. Exclusive any other Bankai feat.

Benefit: One minute per character level, these need not be spent consecutively, the Shinigami may call upon his Bankai. Bankai is a standard action to release from Shikai or constant release. From normal it's a full-round action. When you are in Banaki you are no longer in Shikai or Constant Release till your Bankai timer wears out. To define a Bankai, choose for your character a set of powers from the Release powers table below. To create your bankai, double your shikai choices gained from the Shikai feat and then add the ones from the Expanded Release feat and choose abilities from the shikai listings. Then you gain one Bankai ability plus one every 2 levels thereafter. This is a supernatural ability.

Special: When you use Bankai it multiplies your Reiatsu by 5.

CONSTANT RELEASE [ZANPAKUTOU, SOUL] *

Prerequisites: 200+ Reiatsu Rating, Character 6th level, exclusive from Shikai

Benefit: Your Zanpakutou can never be sealed. Build your constant release with one Shikai pick for each type your Zanpakutou has. You then gain one ability for every two levels after you take this feat. This is a supernatural ability. Special: At the start of any combat, multiply your Reiatsu by 1 and a half. Once battle ends you lose the bonus to Reiatsu.

EXPANDED RELEASE [ZANPAKUTOU, SOUL] * Your physical might is visible in the power of your released Zanpakutou.

Prerequisite: Shikai or Constant Release

Benefit: You gain an additional shikai or bankai ability. You must have access to Bankai to gain a bankai abilities.

Special: You may take this feat multiple times. Its effects stack.

GREATER CONSTANT RELEASE [ZANPAKUTOU, SOUL]

Prerequisites: Character 12th level, Zanpakutou damage, exclusive from Bankai

Benefit: Your spiritual pressure knows no bounds and cannot be sealed. Double your current Shikai choices and gain one Shikai choice per level thereafter. This is a supernatural ability.

Special: At the start of any battle, multiply your Reiatsu by 3. Once battle ends you lose the bonus Reiatsu.

MULTIPLE TYPE [BASE, ZANPAKUTOU]

Benefit: You gain one extra type when selecting Shikai and

Bankai abilities for your Zanpakutou. If you take this feat, you cannot take the Specialized Zanpakutou feat. After you achieve Shikai, you gain an additional Shikai ability upon taking this feat. That ability must be used for your new type. Normal: Zanpakutou has two inherent types in which you may select abilities from.

Special: You may take this feat multiple times. Its effects stack.

PREMATURE BANKAI [ZANPAKUTOU, SOUL]

Prerequisites: Shikai or Constant Release, Character 10th level, Exclusive any other Bankai feat.

Benefit: For one round per character level, need not be consecutive, the Shinigami may call upon his Bankai. Bankai is a standard action. To create this bankai, double your shikai choices gained from the Shikai feat or Constant Release Feat, then add an additional one for every four levels your character has and then add the ones from the Expanded Release feat and choose abilities from the shikai listings. Then you gain one Bankai ability plus one every 2 levels thereafter. This is a supernatural ability.

Special: Normally Bankai reads as :One minute per character level per day, the Shinigami may call upon his Bankai. The total Bankai time per day may be spread over multiple uses. To define a Bankai, choose for your character a set of powers from the Release powers table below. To create your bankai, double your shikai choices gained from the Shikai feat or Constant Release Feat and then add the ones from the Expanded Release feat and choose abilities from the shikai listings. Then you gain one Bankai ability plus one every 2 levels thereafter. As with Bankai, Multiply your Reiatsu by 5 when you enter a Premature Bankai.

QUICK RELEASE [ZANPAKUTOU, SOUL] *

Prerequisites: Character 10th level, Shikai

Benefit: You may release your Zanpakutou’s Shikai as a swift action.

RENEWED RELEASE [ZANPAKUTOU, SOUL]*

Prerequisites: Shikai or Constant Release

Benefit: Upon choosing this feat, you may completely redesign one of your releases, including types. You may take this feat multiple times.

SACRIFICE RELEASE [ZANPAKUTOU, SOUL]

Prerequisites: 2[BW] Zanpakutou damage, Any Release

Benefit: Choose one of your Zanpakutou releases. Define a new release gaining the same types as that release plus one new additional one with 5 abilities from that type's list in addition to the normal picks you have available. This new release lasts for one round per character level. Once this state is used, your Zanpakutou breaks and reforms in

1d4 days. During this time you can't use Zanpakutou releases or feats that rely on your Zanpakutou unless your Zanpakutou is repaired. This is a supernatural ability.

Special: You may take this feat more than once, each time it's taken, it applies to a different release.

SEALED [ZANPAKUTOU, SOUL] *

Prerequisites: Shinigami, only selectable at 1st level

Benefit: Your Zanpakutou is sealed, mute and inert. In your eyes it is nothing more than a tool of war. You can't access either Shikai or Bankai special abilities. You gain an attribute increase every two levels instead of every four and gain 3 stat points instead of 2.

SEALED ZANPAKUTOU ABILITY [ZANPAKUTOU, SOUL] Prerequisites: Character level 4th

Benefit: Choose one Shikai ability you can take. You benefit from that Shikai ability while you do not have your Shikai on, but you still benefit from it while in Shikai.

Special: This feat can be taken by someone with the Sealed feat. This feat can be taken at most three times, each time you choose a different Shikai ability. You cannot choose a Shikai ability that has a different Shikai ability as a requirement with this feat (But you can use the abilities gained with this feat towards requirements for abilities when you have your actual Shikai active.) These abilities are not doubled when crafting a Bankai. Choose your Zanpakutou’s Types when you choose this feat.

SHIKAI [ZANPAKUTOU, SOUL]*

Prerequisites: Character 4th level, Shinigami

Benefit: Once per level per day, as a move action, for an entire encounter, the Shinigami may call upon his Zanpakutou to perform Shikai. This ability is supernatural. To define a Shikai, choose for your character a set of powers from the [Zanpakutou Powers] section. You have two Shikai abilities in one type and one in the last type when you chose this ability, and one more every two levels thereafter.

Special: When you are in Shikai, double your Reiatsu Rating

SPECIALIZED ZANPAKUTOU [BASE, ZANPAKUTOU]

Prerequisite: Must be taken when Shikai is attained

Benefit: Your Zanpakutou has only one type,(not Generic) but you gain two extra Zanpakutou abilities for your Shikai. If you take this feat, you cannot take the Multiple Type feat. Normal: Your Zanpakutou has two types and gains one ability when Shikai is attained.

Special: Unlike Zanpakutou abilities gained from the Expanded Shikai feat, the amount of shikai abilities gained from this feat are doubled when crafting bankai.

TWIN ZANPAKUTOU MASTERY [BASE, ZANPAKUTOU]

Prerequisite: Weapon-type Change Form ability for a double-weapon Zanpakutou or a twin Zanpakutou.

Benefit: When you gain any feat that refers to your Zanpakutou Release, you build each release separately per Zanpakutou. This means that each Zanpakutou can have different types and gain zanpakutou abilities separately. You still only gain 2 types per Zanpakutou (Gaining 2 abilities

per Zanpakutou when you gain Shikai or Constant Release) unless you take feats to change this. You may apply the effects of the feats Specialized Zanpakutou and Multiple Type to one or both of your Zanpakutou as you choose, this choice may not be changed later. If you become a Captain or any other feat tree as such, both Zanpakutou gain the benefits. This includes Expanded Release or any other feat in the same vein. This does not apply to abilities that give effects such as range or reach, armor, or any other such effects. If you have the Perfect Sword Fusion feat you fuse with Both Zanpakutou and both gain the benefits of the feat. If you have Full Actualization feat or any of the lesser ones both Zanpkautou gain the benefits. When you release one sword you must release both. Releasing both Zanpakutou takes the same action.

Normal: Your Zanpakutou abilities apply for both weapons without any variance between the two.

UNLEASHED [ZANPAKUTOU, SOUL] *

Prerequisites: Sealed, 10th level +

Benefit: You have finally come to terms with what was sealing your Zanpakutou's power. You immediately gain the full use of Zanpakutou damage. Shikai and eventually Bankai become available for your character to take.

VARIABLE RELEASE [ZANPAKUTOU, SOUL]*

Prerequisites: Character 6th level, Shikai or Constant Release

Benefit: You may design a secondary release with your full power allotment but only 1/4 of affected abilities may differ from your original power's design.

Special: You can take this feat multiple times, each time you can design a new release.

ALTERNATE RANGED FORM [ZANPAKUTOU, SOUL]

Prerequisites: Shikai, Character 6th level

Benefit: You gain the benefits of the Ranged Form Zanpakutou ability.

Special: You may take this feat with the Alternate Zanpakutou Form, but must follow the rules for Ranged Form, choosing one form or the other to be in at one time.

COMBINED FORM [ZANPAKUTOU, SOUL]

Prerequisites: Alternate Ranged Form, Alternate Zanpakutou Form, Character 8th level.

Benefit: You may gain the benefits of Alternate Ranged Form and Alternate Zanpakutou Form at the same time (IE you could have a rifle with a bayonet.) You can still change the form of your Zanpakutou between the two (IE Removing the Bayonet)

ZANPAKUTOU DOMAIN [ZANPAKUTOU, SOUL]

Prerequisites: Character 10th level, Seasoned, Any one

Release

Benefit: The Zanpakutou Domain is an extension of the Shinigami's soul. The hallowed grounds that their Zanpakutou spirits reside in become real. A dome, square or triangle of pure reiatsu will envelop a 300 foot area that is impossible to enter by outsiders. This counts as another dimension and the only way to escape is for the Shinigami to either willingly release it be knocked unconscious or die. Enemies within the 300 foot burst receive a -1 penalty to attack and defense every round that they remain within the area to a maximum of -5 after 5 rounds. You and allies within the 300 foot burst receive a +1 bonus to attack and defense every round that they remain within the area to a maximum of +5 after 5 rounds. While within the dome, your Zanpakutou returns to it's sealed state, though any generic abilities are still active. You may manifest up to your spell score modifier +1 in abilities per round as a free action from among the types that you have on your Zanpakutou. You must still have

enough abilities to cover prerequisites for other abilities (IE if something requires 3 abilities to take, you must have 3 abilities before you can manifest that ability.) This ability lasts for 10 + Spell score modifier in rounds and may be activated only once per encounter. This ability is supernatural.

Special: This may be taken multiple times, each time it is taken it applies to a different release.

DOLL TRAINING BANKAI [ZANPAKUTOU, SOUL]

Prerequisites: Shikai or Constant Release, Character 10th level, Exclusive any other Bankai feat.

Benefit: As Bankai, except you never double your Shikai Picks. Your Bankai lasts till you shut it off, are knocked unconscious for more than three rounds, turn it off, or are killed.

Special: As with Bankai, Multiply your Reiatsu by 5 when you enter a Doll Training Bankai.