Character Creation

Basic Character creation

At First Level

-         25 stat point-buy using Pathfinder basic system.

-         30 hit points

-         Choose 8 class skills, gain 4+int mod skill points. (Max rank = your level)

-         Choose your 6 starting feats, one of which must be a defining racial feat.

-         Choose a Primary ability, gain Resolve points equal to it’s modifier.

-         Unarmed and Weaponry damage sources are both at 1d6.

-         Choose one good save and two bad save. (Fortitude, Reflex or Will) Good save gains a +2 base.

Every level, except first.

-         Gain one feat

-         Gain +6 hit points

-         Gain 4+int mod skill points

Second level and every second level there after.

-         Good save increases by +1

Every Third level

-         Gain an additional feat

-         Bad save increases by +1

Every Fourth level

-         Gain 2 Ability points to distribute, they can only go into the same ability if it is below 17.

-        Choose one damage source and increase it’s damage source by one step.

Every Fifth level

-         Gain 1 additional Resolve point.

-         Gain +1 untyped bonus to your AC

Every Tenth level

-         Gain 1 ability point, in each of your ability scores.

AC: Is calculated from a base of 10 + Dex Mod + Wis Mod. The Wisdom modifier is only added, as long as the character is not wearing armor. This also counts should you pick the alternate defense route.

Base Attack Bonus: Is equal to two thirds your level. You gain an addition attack at 8th and 15th level. No matter your base attack progression, you never increase your BaB past 20th level.

CMB: Bab + Str.

CMD: 10 + Bab + Str and Dex

Spellscore: Equals Charisma +1, unless the character has the spellcaster feat.

Reiatsu Rating(Spiritual Pressure): A characters Spiritual Pressure is calculated as follows: [Spellscore +4] x (Level +1 per Reiatsu feat). This is the number that is sensed using the Sense motive skill, and the number one attempts to hide with bluff. Reiatsu is often spent of feats, abilities and Kidou spells. Your Reiatsu pool refills at a rate of 12% per hour. Should you ever reach 0 Reiatsu, you go unconscious for an hour, till your pool begins to refill.