7th Squad First Responder

Disasters happen, and when they do, the Gotei 13's first people in, are those of 7th squad. Though not a lofty position, they act as firemen, medics and a steady supply of information to make sure that the rest of the Gotei knows exactly what's going on.

Prerequisites: Skill Focus (Initiative), Lightning Reflexes, Combat Reflexes, Skill Focus (Heal)

1 – FIRST IN [PRESTIGE]

You gain a +3 bonus to your initiative rolls. In addition, if you are the first person to act on initiative, you gain that same bonus to any action you take on that round, and may take an extra standard action during that same round. This is an extraordinary ability.

2 – INFORMATION CHAIN [PRESTIGE]

You gain the ability to use the spell ''Whispering Wind ''up to spell score modifier per day. The only difference is that range is increased to 1 SPIRIT mile per caster level. Your caster level and character level are the same. This is a supernatural ability.

3 – Bonus Feat

4 – HELP EVERYONE [PRESTIGE]

Once per round, per character level, the First Responder can as a quick action activate a 30ft aura that grants all his allies within +2 insight bonus to Atk, Damage, AC, Saves, Skill checks and ability checks until the start of his next turn.

5 – KEEP GOING [PRESTIGE]

Sometimes you have to push yourself beyond the limits of even a shinigami. You can force your healing system to speed up tremendously. Once per day per point of spell score modifier, you gain Fast healing equal to your spell score for a number of rounds equal to your spell score. This is a supernatural ability.